In general, robot combat is similar to gladiator style combat, but instead of people the combatants are (usually) remotely controlled machines. It becomes a contest of brains instead of brawn, and reflexes instead of strength. It levels the playing field in a way that few contests can, and I have seen an 8 year old dominate an adult with relative ease.
There are multiple formats that combat robotic events have used throughout the years. Some include open arenas, enclosed arenas, 1 on 1 fighting, 2 on 2 team fighting, obstacle courses, or lots of bots in the arena with every bot for itself. Some arenas have built in weapons that you will need to avoid (or use them to damage your opponent!). Some events have had ‘house bots’, remote controlled bots that were not your direct opponent, but still required some planning on your part to deal with.
A typical match is 3 minutes in length, and you have that time to
or disable your opponent. If at any point in the match one of the
no longer move, it is considered “knocked out” and
the opponent wins. At any
point during the match either team can “tap out”
and forfeit, thereby giving
the opponent the victory. If both machines remain mobile until the end
match, the winner is chosen by a panel of judges.